Super Mario 64

Super Mario 64, originally known as Ultra 64 Mario Brothers, is a 3D platforming game released in 1996 as launch title for the Nintendo 64, and the first Super Mario Bros. game to be in 3D. Super Mario 64 is considered to be a revolutionary game for it's effects on the platforming genre and third dimension.

The story of the game is that Mario receives a letter from Princess Peach to go to her castle for cake. However, Bowser has taken the Power Stars and trapped both Princess Peach and the Toads in the castle walls. Mario must save them by jumping into paintings throughout Princess Peach's Castle to access courses containing several stars.

Around 2020, a sudden increase of interest in speedrunning and glitches in the game occurred, leading to the discovery of the Personalization A.I. and other anomalies inside of the game.

1995/07/29 Build
Main Article: Super Mario 64/1995/07/29 Build The 1995/07/29 Build is a build of Super Mario 64 that predates the patent of the Ultra 64 and Patent Build. It is a very mysterious build that would supposedly have several anomalies and be a testing ground for the Personalization A.I.

Super Mario FX
Main Article: Super Mario FX

Super Mario FX is a rumored game that would have been made around 1993-1994. It would have been a precursor to Super Mario 64 that would use the Super FX Chip. This game would then be cancelled when Super Mario 64 began development.

Shosinkai 1995 Beta
Main Article: Super Mario 64/Shosinkai Beta

During the Spaceworld 1995 event, when Spaceworld was originally named Shosinkai, a special build of Super Mario 64 was displayed that would show lots of beta content that would later be replaced or scrapped.

Super Mario 64 DS
Main Article: Super Mario 64 DS

Super Mario 64 DS was a remake of Super Mario 64 for the Nintendo DS with several new levels and mechanics. The game is believed to be based off of a highly personalized copy or a beta build of Super Mario 64.

Super Mario 64DD
Main Article: Super Mario 64DD

Super Mario 64DD was a cancelled port of Super Mario 64 to the Nintendo 64 Disk Drive, intended to show off the loading times of the Disk Drive. However, it was cancelled when the Disk Drive was abandoned.

Super Mario 64 2
Main Article: Super Mario 64 2

Super Mario 64 2 is a cancelled sequel to Super Mario 64 that would have been on the Nintendo 64 Disk Drive similarly to Super Mario 64DD. It received very little development, only having one test level. Notably, it would have had a playable Luigi.

Shindou Edition
Main Article: Super Mario 64/Shindou Edition

The Shindou Edition of Super Mario 64 was a new version of Super Mario 64 released exclusively in Japan that would patch glitches and also make some other changes to the game.

PC Port
Main Article: Super Mario 64/PC Port

The PC Port of Super Mario 64 is a fan-made, reverse-engineered remake of Super Mario 64 to run on computers.